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Fernando Muzzio
Fernando Muzzio
Concept art · Character design
Offenburg, Germany

Summary

Hi, my name is Fernando Muzzio. I’m an illustrator and concept artist with over 15 years of experience bringing characters and worlds to life for video games, film, and advertising.
My background in film direction and 2D animation has shaped my cinematic approach to composition, lighting, and character expression, allowing me to craft immersive and visually striking designs. From early collaborations with brands like Mattel, Hasbro, and Cartoon Network to exploring digital sculpting in ZBrush and world-building in Unreal Engine, my artistic journey has been a constant evolution.
I strive to create designs with soul—characters and environments that tell a story beyond the screen. Open to new challenges and collaborations, I’m always looking for projects where artistry and storytelling go hand in hand.

Skills

Concept ArtCharacter DesignIllustrationDigital PaintingMarketing Illustration3D Modeling

Software proficiency

Photoshop
Photoshop
ZBrush
ZBrush

Reel

Productions

    • Video Game
      Hellbound
    • Year
      2020
    • Role
      character, weapons and items design/ propping scenarios
    • Company
      Saibot Studios